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World Machine Development News World Machine Pro Development

Odds and Ends

Most of the work necessarily falls into the polishing category at this point, but sometimes polishing includes fun functionality that really should have been in there to begin with. An example is bezier polygons. Up till now the poly tool was stuck being linear segments, which limited its usefulness somewhat. I’ve finally gotten around to […]

Categories
World Machine Development News World Machine Pro Development

Happy New Years!

Hey everyone, Just wanted to drop a quick line with an update on how things are going on WM. Things are as always running behind schedule, but the end is very much in sight — I’m working on the last set of changes before WM 2 release.  I took a short break over the holidays […]