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World Machine Development News World Machine Pro Development

Pro Alpha 1 Finished

Rhalph reminded me to post about the fact that the first alpha version of Pro has just made it out to the alpha testing group. This is the first in a (long) set of milestones before release. There will be numerous alpha milestones before the beta test begins with a larger group of users.

Categories
World Machine Development News World Machine Pro Development

The Tiled File Input device is complete. Lots of little tricky cases had to be tracked down and accounted for, but its now working the way I envisioned it, and its quite nice to have! A little more detail: It now manages a multiresolution tile cache on the fly. Depending on the amount of memory […]

Categories
World Machine Development News World Machine Pro Development

Odds and Ends

It’s always amazing to me to realize just how much the 80/20 rule applies to software development. 80% of the code takes 20% of the time; 20% of the code takes 80%. Spent most of this week fiddling with performance issues, bugs and other development gremlins. The Tiled File Input device now has a basic […]