When creating new features and improvements, it’s inevitable that some just don’t turn out. Maybe it doesn’t work as well as it needs to, or isn’t as effective as hoped, or just plain doesn’t work. You end up with a lot of time invested in a dead-end development wise. I’m used to dealing with these, […]
Category: World Machine Pro Development
All about WM Pro
Much of the work over the last week has been focused on user interface issues. This is an area that it’s possible to make rapid and daily progress on, which is a huge plus — to be able to check off three to four tasks on the todo list every day is gratifying. Sometimes it’s […]
It’s been a while since I’ve written last.. Each Beta cycle is expected to take 2 weeks, but they seem to be brushing right up on a month. There’s been a variety of work behind the scenes, but its time to post another Cool Image from the WM Pro development. Beta-3 adds Bezier curve segments […]