I remember back when WM 0.9 was released, about 4 or 5 years ago now. There was a greyed out menu option for “Advanced Perlin Noise”. Those who asked at the time were told that it was experimental, and that it might eventually show up. Fast forward to now. The Beta testers for 2.0 know […]
Category: World Machine Development News
Development News concerning World Machine
When creating new features and improvements, it’s inevitable that some just don’t turn out. Maybe it doesn’t work as well as it needs to, or isn’t as effective as hoped, or just plain doesn’t work. You end up with a lot of time invested in a dead-end development wise. I’m used to dealing with these, […]
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Let it Snow
For WM 2.0, there will be an expanded set of Natural Filter operators. I already mentioned the Coastal Erosion device. The Thermal erosion device is planned to be made newly useful, along with a few additional ones: Introducing the Snow device. I’ll let the pictures speak for themselves. 🙂 All of the above images use […]