This last week and the next several are devoted purely to bugfixing. My goal is to have tamed nearly all quirks, and have all functionality at its full level, by the end of that period. At that point we’re very, very close to release. Just documentation and a few other things and then we’re ready […]
Category: World Machine Development News
Development News concerning World Machine
Hey folks, just wanted to write a quick update: A while back I assembled a list of the three most critical things I could identify that needed fixing before WM 2 release. They were: Fix the Layout/Explorer output seaming issues Fix a couple important and replicable crash issues that have defied all bughunting attempts to […]
I just wanted to write a quick update to let folks know that work is still progressing. There are always setbacks during any development effort (and especially in solo-team situations), and the last week has seen a couple outside of my control. I also have to ask for a bit more patience if you’ve emailed […]