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World Machine Development News

Just a quick post to show that I am still alive 🙂 Actually, I’ve been under the weather for the last week or two due to whatever new variant of the flu is circulating this time of year. Luckily, nothing compared to the whole H1N1 thing of last year. What’s new for WM? 1) I’m […]

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World Machine Development News

First Post of the New Year! On Texture Atlases..

Wow, time flies quickly! Various bits and pieces are in progress at the moment. But instead of talking about this-or-that bug fixed and progress made, I want to talk about a recent forum post that jogged my memory! Recently, a WM user was asking about using texture atlases. This is actually a rather interesting question, […]

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World Machine Development News

Blog direction, more musings

Work is proceeding slowly but surely on the features mentioned in the last post. Looking forward to the end of the current minipush, as the work being done is architectural refactoring in nature which is not particularily rewarding work to be doing. I’ve been musing over the development blog a bit, and trying to decide […]