Those who aren’t in the Alpha team probably haven’t heard too much lately about what I’m up to. The good news is, quite a bit 🙂 The Professional Edition of WM 1.x, which initially was going to be a rather modest expansion of capabilities to serve the game development/demanding artist market, is shaping up to […]
Author: Stephen
Founder of World Machine
Hey everyone, Those who have been around for a while may remember the old development diary. It was a cool feature that has been supersceded by technology. The new Blogging software blows away the old hack job of a diary I had written, and the ability to use RSS feeds is very cool, and lets […]