Designed for the busy environmental artist, the Professional Edition lets you build massive worlds, faster.
The Professional Edition is also available in a convenient site-license to eliminate license management hassles for your team.
Unlock high-speed performance for seamless interaction and builds
World Machine Professional can use the full potential of your many-core workstation. Even with dozens of cores, performance scales efficiently.
Contemporary games feature expansive open worlds, making it impractical to load the entire environment into memory simultaneously.
By breaking the world into a set of smaller tiles, only the areas currently needed can be streamed into memory, enabling richly detailed landscapes.
The Professional Edition eases the pain of maintaining these tilesets.
Any World Machine world can be created and exported as a tiled world with one click. Build any resolution you desire. Need 300 GB of data? No problem.
All the datatypes you need are supported in tiled builds:
You can also load and edit your already-created tilesets with the Tiled File Input device.
Each independent set of tiles is managed by a multi-resolution caching system that ensures that even very large worlds can be edited as if they were just a single file.
These features aim to help you work within World Machine and integrate with your process.
Leverage multiple displays within World Machine. Maintain simultaneous views across your additional monitors for an optimized workflow.
Keep the entire edit history of your project in a session file on disk, maintained between sessions. Not only do you have deep historical tracking and undo/redo, but you can keep the build results for those versions at the ready for comparison too!
Integrate automation to generate World Machine assets within your existing build pipelines.
World Machine utilizes XML-based script files to facilitate command-line world generation. Incorporate World Machine into overnight builds or other automated workflows, controlling parameters such as resolution, world extents, or specific tiles directly through scripts.
<automation version="WMP2.0A"> <echo text="Beginning Example Script"/> <section name="Normal Build"> <load file="example_script.tmd"/> <build mode="normal"/> </section> </automation>
License by the seat or for a studio location.
Choose your licensing below and get started building worlds today!
World Machine requires a Windows-based PC running Windows 7 or later.
Recommended System Requirements:
If you have any doubts, simply download and run the Basic Edition to assess if your system meets World Machine's requirements.