World Machine features a fully-privileged plugin architecture to allow you to create your own devices to solve unique problems.
Your plugins must be written in C++ and be compiled with the MSVC 2010 compiler. Note that the MSVC 2010 Express Edition is freely available and has the ability to create World Machine plugins, allowing for plugin development even for those who have not invested in Microsoft compiler technologies.
(8/21/2014) World Machine 3.0.dev1 PDK available!
(5/30/2014) World Machine DEV126.96.36.199 PDK available!
(2/24/2014) World Machine DEV188.8.131.52 PDK available!
(2/24/2014) World Machine 184.108.40.206 PDK available!
(1/3/2014) World Machine DEV220.127.116.11 PDK available!
(1/2/2014) World Machine 2.3.6 PDK available!
(9/24/2013) World Machine 2.3.5 PDK available!
(8/7/2013) World Machine 2.3.4 PDK available!
(2/27/2013) World Machine 2.3 PRELIMINARY PDK is now available!
(5/3/2010) World Machine 2.2 PDK is now available, allowing you to create plugins against the latest version of World Machine.
The PDK contains an example solution that can be readily compiled to demonstrate how to rapidly get new plugins up and running.
The 2.3 PDK is not yet fully complete; it will eventually include full documentation. For now, however, it is available for you to implement your plugins.