World Machine : 3D Terrain Generation
World Machine 2.3 Now Available!
  • New terrain functions
  • Multimonitor support
  • Create Splat/weight textures for Unity and Unreal Engine
  • And lots more!

go ahead. be god for a day.

World Machine helps you create realistic 3D terrain.

Video Tour Requires Flash!

Powerful and flexible, World Machine combines procedural terrain creation, simulations of nature, and interactive editing to produce realistic looking terrain quickly and easily.

You can build and export high resolution heightfields, textures, and meshes for your game or rendering software.

A Tour in Thirty Seconds...

How World Machine can help you...

"World machine gives us the power to create very realistic terrains in a short amount of time. Its node based structure allows us to edit the look of our terrains in an almost real time fashion, allowing us to change our levels very quickly. Its erosion filters are the best I have seen but also give a lot of control over the final look. i would recommend this to any development studio that needs very realistic terrains, quickly!"

- Kenny Lammers, Technical Art Director, Microsoft Games Studio

Fewer Bugs. Oh, plus a couple other things...

That just might change how you create your terrains.

We couldn't resist adding a host of improvements to this "bugfix release". Learn about the new Colorizer device, Multimonitor support, and much more. How you work with World Machine will change.

Learn what's new in World Machine 2.3

Try or Buy

You can download the Basic Edition and get started right away. No fuss.

When you decide to purchase, for a limited time only special pricing for World Machine 2.3 is available. You can also purchase a site license for your company or organization.

Try World Machine now!

Read the development blog | v2.3 Release Notes