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|[General Discussion]||Using vector displacement as source by Remnant||July 23, 2014, 05:06:08 PM|
|[Works in Progress]||World machine and Terragen 3 test by WFab||July 22, 2014, 10:50:32 AM|
|[Bug Reports and Help]||Tiled Export being weird by eagle4||July 20, 2014, 06:57:26 AM|
|[Guest Forum]||[Request]World Machine ALfheim Online Terrain HD detailed World by erener||July 17, 2014, 07:53:08 PM|
|[Feature Requests]||import camera by dematerialist||July 16, 2014, 04:43:45 AM|
|[Bug Reports and Help]||tiled builds export import after an extension rename by eagle4||July 15, 2014, 09:40:18 AM|
|[Macros and Plugins]||Zero Edges by Hotshot||July 11, 2014, 07:55:08 AM|
|[Macros and Plugins]||e2's Macro building skool (e2 style builds) by Onkelpoe||July 07, 2014, 12:44:26 PM|
Fades edges of terrain to black or 0, with controls
This macro creates a cavitymap
It generates terrain rather then noise,but you can use it in so many ways
This macro will give you a nice look, straight out of a book!