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|[Feature Requests]||Dynamic re-mesher (decimator for mesh export) by Hotshot||Today at 07:19:09 AM|
|[Geology and Terrain]||How does the erosion in WM work behind-the-scenes? by Hotshot||Today at 05:20:11 AM|
|[Bug Reports and Help]||Resize 8193er .ter into 8192.png by Onkelpoe||Today at 03:45:14 AM|
|[General Discussion]||Typing values into property dialogue boxes by Erwin0265||Today at 03:16:08 AM|
|[Bug Reports and Help]||WM hangs itself? by Onkelpoe||October 21, 2014, 11:39:45 PM|
|[Bug Reports and Help]||Help with continental features by Evilgoldfish||October 21, 2014, 09:25:45 AM|
|[Feature Requests]||any way to upgrade/be able to use more threads when building world by gigigonzalez1988||October 20, 2014, 05:56:34 PM|
|[Bug Reports and Help]||Checkerboard pattern when saving as 16bit tiff by WFab||October 20, 2014, 12:20:03 PM|
Fades edges of terrain to black or 0, with controls
This macro creates a cavitymap
It generates terrain rather then noise,but you can use it in so many ways
This macro will give you a nice look, straight out of a book!