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|[Bug Reports and Help]||Need help to make better Splat Maps for Unity by Evilgoldfish||Today at 06:51:57 AM|
|[Development News]||3.0.dev2 Released by ilbiffi||Today at 03:14:47 AM|
|[Bug Reports and Help]||Checkerboard pattern when saving as 16bit tiff by TorQueMoD||October 29, 2014, 06:51:48 PM|
|[General Discussion]||Connecting Terrains/Biomes by JSlade||October 29, 2014, 05:34:25 PM|
|[General Discussion]||Less Square terrain? by spil778||October 29, 2014, 05:28:48 PM|
|[Macros and Plugins]||Feedback on faulty macro's by Onkelpoe||October 29, 2014, 02:53:42 PM|
|[Bug Reports and Help]||WM wants to build (again) when saving to hdd by Onkelpoe||October 29, 2014, 01:44:44 AM|
|[General Discussion]||How should I approach this? by gigigonzalez1988||October 28, 2014, 08:50:22 PM|
Fades edges of terrain to black or 0, with controls
This macro creates a cavitymap
It generates terrain rather then noise,but you can use it in so many ways
This macro will give you a nice look, straight out of a book!