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|[General Discussion]||Terrain Tiles and more... by ilbiffi||Today at 12:28:23 AM|
|[Guest Forum]||Looking for a pro worldmachine user. by polygunz||May 21, 2015, 06:34:33 AM|
|[General Discussion]||Is there a better way to control output options? by WFab||May 20, 2015, 01:20:31 PM|
|[General Discussion]||[Beta Release] Python multiple .obj importer for Maya (v0.5) by WFab||May 20, 2015, 01:16:42 PM|
|[Guest Forum]||Paid work - Terrain and islands by ilbiffi||May 20, 2015, 07:27:14 AM|
|[General Discussion]||Erosion + Mask ditching problem, help needed by mrapelje||May 19, 2015, 09:52:14 AM|
|[General Discussion]||Only view a specific part of terrain and build it with full resolution. by pokoy||May 19, 2015, 04:42:28 AM|
|[Guest Forum]||Tiled Terrain and Tree/Detail Map by Rick||May 17, 2015, 02:05:56 PM|
WM to UE4 export goodness. Angled-based exporting.
This macro helps make the necessary maps for the game Medieval Engineers
Easily create variations of color across the terrain
A macro that will give your terrain the texture and coloring of coastal plains.