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|[General Discussion]||Seams in tiled terrains by Onkelpoe||Today at 03:52:04 AM|
|[General Discussion]||Some noob questions by gigigonzalez1988||August 31, 2014, 09:45:41 AM|
|[Bug Reports and Help]||ERROR "Could not create library file -- check name" by abaldridge||August 29, 2014, 06:35:32 PM|
|[Works in Progress]||My first terrain by OlaHaldor||August 29, 2014, 03:25:55 PM|
|[Macros and Plugins]||Output the highest values between 2 height maps. by klh360||August 29, 2014, 03:24:55 PM|
|[Guest Forum]||UE4 Tutorial? by OlaHaldor||August 28, 2014, 10:13:19 PM|
|[Plugin Development Forum]||Any plan to move off VS2010 Express? by sfriedberg||August 28, 2014, 04:42:04 PM|
|[Development News]||WM 3.0 Megatexture? by Onkelpoe||August 27, 2014, 10:56:30 PM|
Fades edges of terrain to black or 0, with controls
This macro creates a cavitymap
It generates terrain rather then noise,but you can use it in so many ways
This macro will give you a nice look, straight out of a book!