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Dragontail Peak World Machine Development News

Custom Devices

Another significant framework change is around how macro and code devices are handled. As mentioned in the kickoff, stuff that reads more like What’s New? should probably be written for the Help Center instead of here, but there’s a huge backlog of changes to write about and so some of that is just unavoidable. WIthout […]

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Dragontail Peak World Machine Development News

Mac World Machine?

I can roughly sketch out the changes for the next version of World Machine, code named “Dragontail Peak” into three categories of focus. Let’s call the first category by the really boring name of “framework changes”… What does that mean? Available for Mac and Linux. That’s right! For the first time in its history, WM […]

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World Machine Development News

A Blog Resurection

It’s been a long while since I wrote anything on this blog. In fact, more than four years! There’s been two complete major WM releases since then – Artist Point and Hurricane Ridge. New features. Significant changes to how WM works. 15 public builds between dev and maintenance releases…. and no posts. What gives? There […]